The Arnold Standard shader is no longer exposed within the 3ds Max UI. – find and remove empty helfer, groupHeads, objects, layers and notetracksĮ. HOT for Maya plugin Houdini Ocean Toolkit plugin for Maya 2016 Arnold + MR. – check normals and find negative scaled objects ![]() ![]() – find and change objects by objectProperties – reset XForm for multiple objects and keep hierarchy – set Bitmap blur value for multiple materials – setup VRayMaterial subdivisions and depth of reflection and refraction for multiple materials – replace Standard-Materials by VRayMaterials – replace RaytraceMaterials by VRayMaterials ![]() Clean – Scene Cleanup Tools for Max and VRay Additional Info: Clean – Scene Cleanup Tools for Max and VRay Mr.
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